Posts Tagged ‘iPhone’

There’s an app that needs an icon

There is a Ye Olde Advertising saying: “Any great idea should work on a postage stamp”. (In this digital age many would answer: “What’s a postage stamp?” but I digress.) Nowadays surely the equivalent would be: “Any great idea should work as an Apple App icon”. Look around the App store – loads of logos, tons of icons and many, many poor excuses for both. Squeezed into that small pixel area you’ll find everything from bad clip art, Word document typography and identity use that the designers never allowed for in their brand guideline bibles.

We all know (or should do) that App icon is the ‘shop window’. One of many that iPhone/iPod Touch users love to show off to their friends. As they flip through pages (and pages and pages and…) of digital tools, games and playthings they carry in their pocket. Each App and its icon representing the style of the user.

So why do so many feel like after thoughts to the app they open the door to? Surely if you’re going to spend so long developing it with love, why should it appear that you gave it only a few seconds thought before you pressed the publish button?

iPad – a joy pad for gamers?

Think about it. The iphone/ipod touch works very well as a handheld gaming console. The touchscreen controls ‘fit’ nicely in your hands. Sure they might sometimes seem a little fiddly but that’s more down to the game developers art than the device’s physical size. And the motion control sets it apart from all the other handhelds. Yes I’m talking to you Nintendo and Sony. So now it’s grown up into the iPad. With a near 10 inch screen, will the same mechanics work as well?

Personally, at the moment, I’m not sure. To demonstrate I suppose, you need to try holding your present laptop/netbook/macbook at the sides while pretending to use ‘imaginary’ touchscreen thumbsticks for half an hour to find out. Sure the iPad will weigh considerably less, but you get the idea. It’s going to be a little more cumbersome to play than it’s smaller cousins. It’s size making it more difficult to use those screen-corner thumbsticks over long periods of time. The opposite to how the bricky PSP became a little less comfortable to play on when it ‘shrank’ to the PSPGo. So will you play the iPad on a desk? Not with the present method of controls that most game apps use, especially the FPS variety. On your knees (I mean like you do with a laptop)? Possibly.

It will be interesting to see how games develop on it and if the control methods change to suit it’s larger size. Hey, maybe we’ll eventually get an iPlay controller that connects via Bluetooth for it? Or will you be able use the iPod touch/iPhone as a controller like Sony has tried to (and failed so far) with the PSP and your PS3? Hold on….Err….can someone get Mr Jobs on the line, I may have an idea…